Moves 0
Fewest possible 8
Best –
How to play
Goal
Push every crate onto a marked spot on the floor.
How it works
- You are the blue circle. Move one square at a time with the arrow buttons, the arrow keys, or by swiping on the floor. You can also tap an empty square to walk there.
- Walk into a crate to push it one square, if the square beyond it is free.
- You can only push, never pull, and only one crate at a time.
- A crate turns peach when it sits on a spot. The level is solved when every crate is home.
- Undo takes back moves one at a time. Each step counts as a move.
Tips
- Never push a crate into a corner unless it's a spot: you'll never get it out.
- A crate pushed against a wall can only slide along that wall. Make sure there's a spot somewhere along it.
- Think about which crate should go to which spot before you start pushing.
- If you're stuck, Undo or Restart. Getting stuck is part of learning the level.
The history of Warehouse
Crate-pushing puzzles come from a 1982 Japanese computer game by Hiroyuki Imabayashi, whose name means “warehouse keeper”. Since then thousands of fan-made levels have been created. The levels here were made just for this site.