Mines 10
Best –
How to play
Goal
Uncover every square that is safe, without uncovering a mine.
How it works
- Mines are hidden under some squares. Tap a square to dig it up. Your first tap is always safe.
- A dug square shows a number: how many mines touch it, counting all eight neighbours including diagonals.
- A square with no mines around it shows nothing and opens up its neighbours automatically.
- Mark a square you think hides a mine with a flag. Switch to ⚑ Flag mode and tap, or long-press (right-click on a computer). Flagged squares can't be dug by accident.
- Tap a number whose mines are all flagged to dig all its other neighbours at once.
- You win when every safe square is uncovered. Digging a mine ends the game.
Tips
- A 1 touching only one covered square means that square is a mine.
- If a number already has as many flags around it as its value, all its other neighbours are safe.
- Look for the 1-2-1 pattern along a straight edge: the mines are under the two 1s, and the square by the 2 is safe.
- Guess only when logic runs out, and then prefer corners and edges far from numbers.
The history of Mines
Grid games about hidden mines go back to mainframe games of the 1960s and 70s. The game became world-famous when Microsoft included it with Windows 3.1 in 1992, partly to teach people how to use a mouse with left and right clicks.